d888Pתתתתd888Pתתתתd888Pתתתתd888Pתתתתd888Pתתתתd888Pתתתתd888Pתתתתd888Pתתתתd888Pת 888Pתתתתd888Pתתתתd888Pתתתתd888Pתתתתd888Pתתתתd888Pתתתתd888Pתתתתd888Pתתתתd888Pתת 88Pתתתתd8 ____ 888Pתתתתd888Pת ____ תתתתd888P _____ __________ תתd888Pתתת 8Pתתתת __| |___________ ___| |_________ / | / תתd888Pתתתת Pתתתתd | | \/ | / / /_ | ____/ תתd888Pתתתתd תתתתd8 |__ | . . / | / ____/_ _| |_____ \ i888Pתתתתd8 תתתd88 | ' | | \ ' \ / / / d88Pתתתתd88 תתd888Pתת |________|___|____\________\_______/ /________________/ d88Pתתתתd888 תd888Pתתת d88Pתתתתd888P d888Pתתתתd888Pתתתתd888Pתתתתd888Pתתתתd888Pתתתתd888Pתתתתd888Pתתתת/BuZ/תתתתd888Pת 888Pתתתתd888Pתתתתd888Pתתתתd888Pתתתתd888Pתתתתd888Pתתתתd888Pתתתתd888Pתתתתd888Pתת __________________________________________________________________________ / / / R E S U L T S / /_________________________________________________________________________/ Trauma - LitteraeFinis . . . . . . . . . . . . . . . . . [ 88] 89.14 Brainstorm - OutOhMat. . . . . . . . . . . . . . . . . . [ 88] 87.86 Komojo - NightFlight . . . . . . . . . . . . . . . . . . [ .0 ] 80.00 Paulius - 12.12.12 . . . . . . . . . . . . . . . . . . . [ o.8.] 78.43 Optimus - Linaffy. . . . . . . . . . . . . . . . . . . . [ .oo8 ] 61.43 BITS - BITS5023. . . . . . . . . . . . . . . . . . . . . [.oo. . ] 20.00 __________________________________________________________________________ / / / C O M M E N T S / /_________________________________________________________________________/ ______ ____________________________________________________ /_____/ BITS - BITS5016 /___________________________________________________/ -Usual BITS style, but content-wise less stuff than the norm... or I did not reloop the demo for long enough? -The only MS-DOS native demo this year. Impressive in that it is written in Asm, but lacks any cohesive direction or style. Includes an interactive ANSI editor of sorts. -Progresses bit too slowly. -Effects are getting more complex. Large scroller timed to the "music". Written 100% asm. No effort went into the "music". Demo has no design, pacing, or ending. -Latest bits prod, which well.. it's a bits prod. wave sequence didn't work full screen on my pc. Best bits yet. -Some good color mixes. Nice interactive parts (like skipping, pausing, drawing). Unpleasing music. ______ __________________________________________________ /_____/ Optimus - Linaffy /_________________________________________________/ -Colourful but display is a quite noisy (libcaca?). Indeed LCD greetz were unreadable, but they are explained in the credits! -The text mode parser is in need of optimization -- the entire demo feels extremely noisy/messy due to how it is rendered, and as a result the scroll text is nearly impossible to read. Enjoyed the XM soundtrack. -Positive feelings. Greetings & text parts dragged on a bit too long though. -Music good for the size. Couldn't understand what the LCD numbers/letters were. Looked like it used libcaca. Nothing majorly complicated in the demo. -Good music, nice feeling prod. Not overly complex. Well rounded, not much (any?) synch. -Good effort but not enough. Metashapes move too fast to appreciate them. Why you leave in the LCD 3LN GRTz if you know it's a fail? (just keep it more than 3 letters and move slower, or simpler yet, print the actual name in a clear simple font at the same time ;) ) ______ _________________________________________________ /_____/ Paulius - 12.12.12 /________________________________________________/ -Original style, some quite nice scenes (intro, and the "city"). But lacking a bit of driving force. -Starts off as an aesthetically pleasing demo with a nice jazzy hi-hat sound. The timing of the visuals to the music noticeably seems to drop off right after the opening title sequence, leaving you feeling a bit lost towards the middle of the demo. The talent is clearly evident in the effects, but to truly contend needs better timing and direction. -Excellent renderer and composition for a textmode thingy. -Nice command-line start and end to the demo. Music sync nice touch. Sharp colors. Clarinet "player's" seemingly infinite breath very distracting. Demo doesn't really know how to end. -Outrageously good music, and effects. Very smooth, unhurried and worke well together. Impressive! -Really good, warm, mood, with the colours nad music. Loved the transitions, especially at the beginning. The repetition at the end only serves to remind it was only a handful of scenes. ______ _______________________________________________ /_____/ Komojo - NightFlight /______________________________________________/ -Nice trip flyover with contrasted colours. Good use of the medium. -I <3 this demo. While conceptually simple, it just works, and the ultra- smooth rendering into ANSI-like blocks is a nice touch. Take a flight! -Well chosen motifs and own style. -Atypical use of text blocks with aliasing, very nice! Nice simple concept. 64K. Realtime keyboard :-) One-man wonder. No effects other than 3D. -This is a unique production, size limited. I really enjoyed the different style. Lost of options beyond upx for exe compression, (just so you know). Really enjoyable, different. -Impressive for 57k. Bold stylistic decisions and it pays off. Even more respect when you read each vertices were hard-coded! ______ ______________________________________________ /_____/ Brainstorm - OutOhMat /_____________________________________________/ -Classic effects, nice execution, track and colour scheme! -Solid technical demo through and through, but sadly I felt that the lens of text mode did not do it justice. The overall design, music, and effects are top notch. -Flows very well. Suprisingly fresh or different for a text mode demo. -Great music! Nice colors! Great code (first text demo to max out all 8 cores on my rig). Beatflashes are likely meant to be artistic but because of their shape they look like rendering mistakes. -Some of the best music of the compo. Some of the best parts of the prod are in the last 1/3. Starts of simple and builds up. Very well done. -Awesome soundtrack and polished visuals! Nice subtleties in the shading. Love the big fat white glitchy thing. ______ _____________________________________________ /_____/ Trauma - LitteraeFinis /____________________________________________/ -Nice track and FX. Black and white pure text text mode, this might have looked gorgeous in full color, but very well exploited within the limitations of the platform! -Solid ten out of nine. This is ASCII art coming to life on screen. Who needs sixteen colors? -Nice ascii renderer although it gets bit messy sometimes. Also well designed and excellent soundtrack. -Excellent text rendering (of course). Brilliant text-in-text effects. Absolutely in the spirit of the compo. Solid graphics. Sloppy syncing to the music. A hair short; I would have liked to see more. -Good music and appreciated the mono-colour approach. -Bold move to use black and white only. Can't help but wonder how good it'd look with colors 7 and 8 :). Very nice subpixels in there too, that's rare and I appreciate it! __________________________________________________________________ ____ /_________________________________________________________________/ EoF /___/